I am guessing that STEP 6 might vary with individual aircraft files as kampf has noted, some of them do not have a DRAW HERE layer, which you have to create yourself. Instead, paint onto the Default Paint layer. STEP 6: in the SE5a DRAW here doesn't seem to register on the main image although you can see your paint in the thumbnail in the Layers tab. Remember to keep them in their original order DRAW HERE and Default Paint need to go above Panel Lines Normal, Overlay and Multiply get dragged to above "Weathering"Ħ. the squares can be selected by clicking on them then dragged around the tabĥ. the layers are represented by the small squares each of which has its own nameģ. Load up the SE5a skin to follow this with me.Ģ. STEP 4: ok what we need to do here is changed the washed out looking image we initially get on loading up to something that looks like a normal plane. All the credit goes to kampf for working this method out! Hi guys - this is just a slight interpretation of kampf's instructions which I hope will help you. Hoping to be still useful to someone with these steps, I salute you all. Repeat steps from 7 to 9, then select File/Export to name.dds to export the image exactly to the SAME file you were using before, without additional prompts, thisway working faster than the DXTBMP's way Go back in GIMP and revert history to the step before Flatten Image to fix things.ġ4. Select Box as mipmap filter (actually you can experiment with other mipmap filters as I couldn't see any difference)ġ3. Be aware! Leaving it to Default may lead to ugly texture artefacts!! Select compression BC3/DXT5, mipmaps to be generated, open Advanced Options and select Luminance or Distance as color selection. Obviously you have to select the right plane folder for saving the file for example C:\Games\Rise of Flight\data\graphics\Skins\Spad7ġ1. If you don't see this file type for choosing, probably there's a problem with the plug-in installation. Now click File/Export, select file type DDS image. Then select Channel Alpha and click Addġ0. From the Layer/Mask submenu, select Add Layer Mask tool. From the Color menu select Brightness-Contrast tool and set a Brightness of -115, this may vary depending on the template and on the colors you have used for editing the skin, feel free to experimentĩ. Once finished, from the image menu click Flatten Image, you will get one layer aloneĨ. Set the DRAW HERE layer to 100% opacity and unleash your artistic veinħ. Save the project in xcf GIMP format for future use as templateĦ. Be careful to respect the original order, like thisĥ. Click and drag all layers to the root level, otherwise they will not work as intended. Download the GIMP DDS Plugin actually 2.2.1 and extract the dds.exe in the right folder, usually C:\Program Files\GIMP 2\lib\gimp\2.0\plug-insĤ. I'm writing this doc to share what I've discovered, mostly by trials and errors since I'm not a graphic designer nor expert of image manipulation of any kind.ġ.
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